Baby Boomers flock to Social Networking in 2009
There’s no arguing that 2009 was a banner year for online social networking platforms. Obviously, the big players in the field, Facebook and Twitter, saw a healthy increase in user activity. A new report from eMarketer might just point to the reason why: Baby Boomers went from online consumers of digital media to social busy-bees.
The report analyzes 4 unique market segments, Millenials (14-26), Gen X (27-43), Baby Boomers (44-63) and Mature (63-75). Not surprisingly, both Millenials and Gen X ‘ers (myself included) have maintained consistently high levels of social media profiles over the past three years. Conversely, Baby Boomers and Matures saw a massive growth rate in 2009.
Looking at the numbers, 31 percent of Baby Boomers and 14 percent of Matures actively attended to (i.e. status updates, photo uploads, etc.) their profiles in 2008, while one year later, these numbers have seen a significant jump: 46 percent and 36 percent, respectively, in 2009.
With data drawn from both comScore and Anderson Analytics, Facebook came out on top as the primary social network used by Baby Boomers. MySpace took second place, but appears to be more popular with younger users (ed: still?). Third and fourth place went to Twitter and LinkedIn.
“Creating and renewing personal connections online is the biggest draw for these boomers,” said Lisa E. Phillips, eMarketer senior analyst and author of the new report, Boomers and Social Media. “Boomers expect that technology will help them live longer and better lives and keep them connected to family, friends, co-workers and, eventually, healthcare providers.”
What is, and should be, of interest to marketers is how this growth has scaled, and what or how do we target this influx of a completely different demographic? Targeted advertising immediately comes to mind, but my guess is that there are a number of opportunities waiting to be mined with this new information. Social/Casual gaming has been a major driver of social network use in the ‘younger’ set – is there a way to replicate this same success for an ‘older’ demographic? A recent study by Q Interactive points to the fact that female gamers make up a sizable portion of all social games played, AND that they’re brand engaged, loyal consumers. My guess is that over the course of 2010 we’ll see a new breed of applications, games, tools, etc. appearing on social networks that will try to appeal to this new-comer demographic.
Boomers going digital
According to a recent report by the NPD Group, baby boomers are a key demographic segment for digital products and marketing. The study, “Entertainment Trends in America” reveiled that Baby Boomers who stream video are 15% more likely to buy a CD, DVD, or movie tickets (I can only guess that they’ve not yet mastered the art of the torrent).
While once only popular with youth and teen segments, baby boomers have come of (the digital) age, and are enjoying more and more online participation. Recent consumer surveys found that 61 percent of baby boomer Internet users (aged 44-61) had visited streaming or downloadable video (YouTube, Vimeo, etc.), and 41 percent had visited social networks (linked-in, Facebook, and MySpace).
“There’s an ongoing misperception that certain Web activities are the exclusive domain of young people,” said Russ Crupnick, entertainment industry analyst for The NPD Group. “That misperception could cost the entertainment industry, in terms of lost opportunities to target valuable consumers.”
The study also went on to find that more than half of all Web users surveyed (57 percent) visited social networking sites within the past three months. ‘Young’ internet users (13-34 year olds) are far more likely to visit social networks and more often, but baby boomers that visited a social networking site did so on average 8 times over the previous three months (slightly less than once a week on average).
Getting down to the dollars and cents, NPW found that boomers who regularly use social networking or streaming video sites were more likely to buy CDs, DVDs, and/or movie tickets.
“As more consumers of all ages spend more time online, there’s potentially going to be less time for them to consume entertainment content in traditional ways,” Crupnick said. “These findings underscore the growing need for entertainment companies to promote and distribute digital entertainment content online, in order to keep pace with the changing needs and desires of consumers of all ages.”
It may come as no surprise that boomers have already mastered the art of email and web surfing, as the results were nearly universal across all age groups. Online shopping came in with nearly similar results with 8 out of 10 users making an online purchase sometime during the past three months. Teens and young adults reported a slightly lower score however, possibly due to lack of plastic (credit cards).
The survey was done by the NPD Group of Port Jefferson, NY, and included over 11,000 consumers, with results balanced to reflect the internet –connected US population of age 13 or older.
Latest Tweets
- Case Over Who Owns Ex-Employee's Twitter Followers Moves Forward http://t.co/5vNGOkbU 1 day ago
- What Facebook's IPO Means for VCs and Entrepreneurs http://t.co/IM0tBPmm 1 day ago
- Super Bowl Ads Offer ROI Measurement Challenges http://t.co/ClF9fFpc 1 day ago
- Ooo...new OS X 10.7.3 update! http://t.co/VrJkaXfF 1 day ago
- @DavidHasselhoff Welcome! In Vienna? Cafe? ;) 1 day ago




Posted under: ![Reblog this post [with Zemanta]](http://img.zemanta.com/reblog_e.png?x-id=a1d6126a-b591-45fb-b106-709c17607447)


















