Latest Blog Entries
Nexon launches Vindictus site, trailers, and screen shots
Posted On 26 Jul 2010 By Dan Taylor. Under: Games.
Nexon's upcoming free-to-play title Vindictus now has an official platform complete with video and images, a developers blog, news, and of course all the details on this action based MMORPG.
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Play N Trade giving away $6000 in “Christmas in July” prizes
Video Games retailer Play N Trade is giving away $6000 worth of games and gear to make your Christmas in July wishes come true.
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1 Million iPads sold in 28 Days – Streaming World of Warcraft
Apple announces it's 1 millionth iPad sold in just 28 days, and David Perry streams WoW to an iPad.
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U.S. Mobile Gamers Smartphone Data
Posted On 16 Apr 2010 By Dan Taylor. Under: Games.
U.S. gamers are quickly adopting smartphones and driving mobile gaming.
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Gaming Industry vet Stevie Case launches StevieFTW podcast
The StevieFTW podcast officially launched yesterday, March 31st, and will air every Wednesday. Her initial guest, none other than gaming industry icon Cliff Bleszinski of Epic Games.
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Gaming: Size Does Matter
According to a report compiled by researchers at several research facilities at the University of Illinois, human propensity for talent in video games can now be determined by measuring three key areas of the brain.
Kirk Erickson, a professor of psychology at the University of Pittsburgh, and first author of the study remarks, “This is the first time that we’ve been able to take a real-world task like a video game and show that the size of specific brain regions is predictive of performance and learning rates on this video game.” Erickson’s article first appeared in the professional journal Cerebral Cortex. He has since been joined by researchers from MIT, Florida State (which is also currently conducting a study on consumers’ virtual goods buying habits), and the University of Illinois.
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New NPD Report lays out Gamer purchasing, playing, and ownership patterns
Leading market research firm, The NPD Group has recently released a report from their Gaming Device Profiles sub-unit, stating that 41 percent of all gamers rely on word of mouth as a source of their video game information. The survey includes data sampled from owners of a variety of gaming platforms, including portable gaming devices, and consequently this word of mouth data varies from owner to owner.
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Razer launches new pwnage tool – Naga 17 button gaming mouse
Dubbed the Naga, Razer bills this new input device as the next level in gaming mice for MMO players. Tested in combination with leading MMO gamers and community sites, including the number one MMO addon go to, curse.com.
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China cracks down on Gold Farming
It’s official. The Chinese government has now outlawed trading virtual currency for real world goods and/or services. In this joint statement released by the Ministry of Culture and Ministry of Commerce, the government clearly defines virtual currency, including ‘prepaid cards of cyber-games’.
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EA says, “Go ahead…Pirate it.”
Certainly not a statement you’d normally hear from a top executive of one of the worlds’ largest games publishers, and certainly not from the man at the top, CEO John Riccitiello. But low and behold, that’s exactly what he’s done. "By the way, if there are any pirates you're writing for, please encourage them to pirate FIFA Online, NBA Street Online, Battleforge, Battlefield Heroes...” he revealed in a recent interview with IndustryGamers. "If they would just pirate lots of it I'd love them. [laughs] Because what's in the middle of the game is an opportunity to buy stuff." In other words, what Riccitiello’s saying here is that the pirated disc is now more like the gravy and silverware, whereas the meat and potatoes of the title are contained online.
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